![]() Players can no longer gain XP for killing teammates in Hardcore Search & Destroy and Hardcore Control.Ĭlosed an exploit that could briefly speed up a player’s movement when rapidly ADSing in and out. Grenade Equipment charge will no longer be lost if the player dies during the throwing animation. Team Deathmatch Round Score Limits greater than 500 are now available. Sweeping and Constant Mini Map custom rules settings now function as intended. Resolved an issue where a teammate’s Gold Camo weapon would have a purple visual state in third-person when killed by an enemy with a Gold Camo weapon. Resolved an issue where a dropped Diamond Camo weapon could display a higher visual state when picked up by another player. Resolved an issue where a Gold Camo weapon could display a higher visual state when switched to after a new visual state was reached on a weapon with a Mastercraft applied. Mastercrafts applied to secondary weapons will now update in real time. Players should now properly gain progress toward this Challenge each time after earning a Gravity Slam Shutdown medal. Resolved an issue where Acoustic Sensor could stop working if the player switched their class after spawning. Tracker’s detection icon will no longer display after the player switches to a class without Tracker equipped. Resolved an issue where the Gravity Slam would not properly trigger if the player landed directly on another player. Resolved an issue where grenade fuses could expire faster while the Ballistic Shield was in use. Resolved an issue where the Tempest could gain an extra charge if an enemy was killed by a player-owned Seeker or Scorestreak. Resolved an issue that could lead to multiple purchases of an item if the player had the Specialist selection menu open during round transition. Players can no longer spend cash on purchasing max ammo when they currently have max ammo. Ghost Perk now properly works against the mode’s auto-UAV sweep. Hardcore Moshpitadded to Featured category (first-time addition).Įndurance Chaos Moshpit, Mercenary Capture Moshpit, and Safeguardadded to Featured category. Limited-time free-for-all with new rotating weapon selection, including the KAP 45 full-auto pistol. The following updates are live today on PS4 and Xbox One, with PC to follow this week: Multiplayerīlackjack’s Gun Gameadded as Featured Playlist. Players are issued a Strike by failing a round, with the game ending after three Strikes.Īll matches are timed for competitive speed-run support. Players earn medals and tiered rewards for completing rounds 10, 20, and 30, as well as a cosmetic reward for completing round 30 without failing a round. Weapons limited to sniper rifles, melee attacks, and launchers only.Ĭircle constantly advances with no delays between collapses.ģ0 rounds of challenges with unique rules for each round. The following updates are live today first on PS4: Blackout Various gameplay improvements and crash fixes across MP, Blackout, and Zombies. New IXGauntlet in Zombies: “Veni, Vidi, Zombie!” (PS4). “Ambush” limited-time mode added as Featured Playlist in Blackout (PS4). “Barbarians” Special Event continues on PS4, live today on Xbox One and PC. Tuning adjustments for Armor, Concussion Grenade, and Cluster Grenade in Blackout.Ĭlassic and loot weapons added to the Mystery Box in Zombies.Īrmory support for classic and loot weapons added in Zombies. ![]() Hardcore Moshpit, Endurance Chaos Moshpit, Mercenary Capture Moshpit, and Safeguard added to Featured category in MP. Mastercraft/Reactive Camo/Black Market Camo Support in ZombiesĬOD BO4 update 1.12 Patch Notes īlackjack’s Gun Game added as Featured Playlist in MP.“Ambush” Limited-Time Mode in Blackout (PS4).Tuning for Armor, Concussions, and Cluster Grenades in Blackout.The following updates are live today on Xbox One and PC:.The following updates are live today on PS4 and Xbox One, with PC to follow this week:.The following updates are live today first on PS4:.
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